package com.demo.common.constant.type;

//组件类型
public class ComponentTypeConstant {
    public static final String LINE_TYPE = "line";
    public static final String TEXT_TYPE = "text";
    public static final String RECT_TYPE = "rect";
    public static final String CIRCLE_TYPE = "circle";
    public static final String TRIANGLE_TYPE = "triangle";
    public static final String IMAGE_TYPE = "image";
    public static final String CURVE_TYPE = "curve";

    public static final String MEDIA_VIDEO_TYPE = "media-video";
    public static final String MEDIA_AUDIO_TYPE = "media-audio";
    public static final String MEDIA_WEBSITE_TYPE = "media-website";

    public static final String FORM_INPUT_TYPE = "form-input";
    public static final String FORM_TOGGLE_TYPE = "form-toggle";
    public static final String FORM_CIRCULAR_PROGRESS_TYPE = "form-circular-progress";
    public static final String FORM_LINEAR_PROGRESS_TYPE = "form-linear-progress";
    public static final String FORM_BUTTON_TYPE = "form-button";
    public static final String FORM_TOGGLE_BUTTON_TYPE = "form-toggle-button";
    public static final String FORM_KNOB_BUTTON_TYPE = "form-knob-button";

    public static final String CHART_LINE_TYPE = "chart-line";
    public static final String CHART_CURVE_TYPE = "chart-curve";
    public static final String CHART_SCATTER_TYPE = "chart-scatter";
    public static final String CHART_ARC_TYPE = "chart-arc";
    public static final String CHART_BAR_TYPE = "chart-bar";
    public static final String CHART_PIE_TYPE = "chart-pie";
    public static final String CHART_GAUGE_TYPE = "chart-gauge";
    public static final String CHART_SIMPLE_GAUGE_TYPE = "chart-simple-gauge";
    public static final String CHART_MAP_TYPE = "chart-map";

    public static final String ANIMATION_ROTATE_TYPE = "animation-rotate";
    public static final String ANIMATION_ROTATE_ICON_TYPE = "animation-rotate-icon";
    public static final String ANIMATION_TWINKLE_TYPE = "animation-twinkle";
    public static final String ANIMATION_FLOW_TYPE = "animation-flow";
}
